![]() "At first we were very reluctant to halt work and decided to start looking into re-recording all the voice acting. If we were to continue and complete Fallout 3 in Fallout 4, legally I, as the project lead, would most probably be liable for any acts of piracy and copyright infringement resulting from the project's release. Projects like this have always existed in a grey area of the law. "After some thought it appears there is no fully legal way for us to continue developing the Fallout 3 in Fallout 3 portion of the Capital Wasteland. This contact resulted in use changing our methods to attempt to continue working. During this conversation it became clear our planned approach would raise serious red flags that we had unfortunately not foreseen. The statement by project leader Nathan "NafNaf 95", shared on Twitter, read: "Recently we communicated with Bethesda regarding our planned method to implement the voice acting and other audio from Fallout 3 into the Capital Wasteland. ![]() ![]() ![]() And as a result the "not taken lightly" decision to stop work was made. ![]() The hunky-looking Fallout 3 remade in Fallout 4 overhaul, the Capital Wasteland Project, has all of a sudden cased development.Ī conversation with Bethesda, owner of Fallout and maker of the games, revealed a legal minefield the Road to Liberty modding team had not foreseen - much of it revolving around reusing audio and voice overs. ![]()
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